★
Menú
Inicio Cómo se construye Lista de seguimiento El stack
Hardware ChipsComparar chips Servidores y sistemasRedes MemoriaFundiciones y empaquetado Refrigeración
Instalaciones Centros de datosEnergía ProyectosCloud y cómputo GPU
Inteligencia Modelos de IASoftware Productos de IABenchmarks Artículos de investigaciónConjuntos de datos Conceptos
Ecosistema EmpresasAcciones PersonasCronología TendenciasEl futuro de la IA
Aprender Noticias Consulta los datos Agentes IA
Acerca de Sobre nosotros Metodología Datos y API Aviso legal
Opciones
DATOS Y API

Acceso JSON gratuito de solo lectura a los datos en caché del sitio.

Modo oscuro

Vista guiada
¿Nuevo en el mundo de los chips, los centros de datos y la jerga de modelos? Explicamos los términos clave mientras navegas, en lenguaje claro. Los mismos datos, con la ayuda integrada.

Vista experta
Ya conoces el stack. Solo los datos: limpios, rápidos y compactos, sin explicaciones adicionales. Esta es la vista predeterminada.

Idioma de la interfaz
‹ Atrás
Lectura rápida 6 min de lectura · ← Todas las noticias

Between your Enter key and the first word back, a small factory runs. Serving engineers call the two phases prefill and decode, and the distinction organizes the entire inference industry.

Prefill: read everything at once

The model ingests your whole prompt in parallel — one big matrix pass, compute-bound, the GPU briefly saturated. Long contexts make this expensive: a 100K-token prompt is real work before any answer exists (hence prefill-specialist hardware like Rubin CPX). Prefill produces the first token and, as a by-product, the KV cache — stored attention state for every prompt token.

Decode: one token at a time

Generation is sequential: predict a token, append, repeat. Each step must stream the model's active weights from HBM, so decode is memory-bandwidth-bound — the GPU's compute units mostly wait. This is why bandwidth headlines every spec sheet and why the KV cache matters: it grows with context length and batch size until memory, not compute, caps how many users a GPU serves.

The tricks that make it affordable

Continuous batching — dozens of conversations share each weight-streaming pass (vLLM's PagedAttention made the memory bookkeeping efficient; SGLang adds prefix reuse). Quantization — FP8/FP4 weights halve and re-halve the bytes per token. Speculative decoding — a small draft model guesses several tokens, the big model verifies in one pass. Disaggregation — separate prefill and decode fleets (NVIDIA Dynamo, DeepSeek's serving stack) so each phase gets the hardware it wants. Together these took open-model serving costs down orders of magnitude in three years.

Reasoning changed the bill

Thinking models generate thousands of hidden tokens before answering — decode-heavy, cache-hungry, exactly the expensive phase. The 'age of inference' buildout (Ironwood, B300's 288 GB, the memory arms race) is downstream of this one product decision: models that think.

Más en Modelos y software

How a Frontier Model Gets Trained Leer → The CUDA Moat, Explained Leer → Open vs Closed: The War Over Weights Leer → Reasoning Models and the Test-Time Era Leer →